As an avid PC gamer, it is often disheartening to see the lack of polish added to the latest blockbuster games. This is especially true in CoD: Ghosts, which has faced a multitude of these issues, which will be discussed below.
A major issue if that of FOV, or Field of View, which dictates the amount of vision the player has of the world around. IN CoD: Ghosts, this is currently defaulted and locked at 65, and unable to be changed without the use of third-party programs. This small FOV can often cause headaches in some players who are conditioned to playing with higher field of view.
There is also a lack of player owned and run dedicated servers which can emerge as a form of community were bonds are formed between regular players of a server. These dedicated servers would also have the ability to follow their own rotation of maps to suit the preferences of those who play it.
There is also a cap on the frames-per-second (FPS) at 91, which does not allow powerful PC's to reach even smoother gameplay and thus their potential.
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